![]() ![]() It's a free update at no additional cost. It's an update to the base game that adds in a bunch of new content, from brand new ideas to cut content from the original release to the supplemental games that came out before release. Weird Autumn Edition is something of a director's cut of Night in the Woods.Seeing A LOT of repetitive threads about Weird Autumn so I thought it would be a good idea to make like one very informative thread that can (hopefully?) be stickied/pinned so that people can easily access the information. NITW on Twitter ( Alec, Scott, Bethany).Remember to use the search feature (or Google), especially before submitting posts asking simple questions. don't just spam links to your YouTube videos). Make sure to maintain a healthy ratio of self-promoting content to other contributions (i.e. Don't forget to flair your posts after posting, if applicable! AI "art" is not allowed here. Provide a source for all fanart/images, when available, and link to original sources rather than reuploading. Posts can be marked as spoilers (title hidden until mouseover) by clicking "spoiler." Mark major endgame spoilers in non-spoiler threads using the syntax below. In addition, please adhere to the discussion guidelines. Come home and waste your life away in Possum Springs.īasic stuff: don't be a jerk, follow reddiquette, keep it relatively PG-13. ![]() Break stuff, play bass, walk on powerlines, jump between roofs, and discover strange and amazing and terrible things you never asked for. Night in the Woods is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. These are located in the StreamingAssets/PS4 directory, within the game's Unity game data folder.College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. ![]() These are present in the original release, and are still present as of the December 2017 "Weird Autumn Edition" update, despite the developers' stated intentions to remove them eight months earlier. The final version of the game has leftover placeholders from an abandoned experiment with prerendered cutscenes the final game renders everything in-engine. This seems to be poking fun at the Janitor's mysterious appearances throughout the game. Janitor: Haw! Wait til the fellers at Miller’s hear about this! Janitor: Must be late to the migratin’. Janitor: That’s a Great Nor’Easter King Crane! janitor walks back onscreen interrupting// Mae: finally some part of this makes sense. giant astral-god-looking bird flys up and into the sky in the bg// Mae: wait! How do you know my name? #line:0196c8 Janitor: *wheeze* haw haw haw! #line:e73167 The file "TowneCentreEast.yarn" contains some unfinished and commented-out dialogue, related to the "Janitor_A4D3" event seen during the epilogue. Disable has no code associated with it, and as such does nothing.Directional pushes the player in a set direction.Multiply as its name implies, multiplies the player's gravity by a set multiplier.CentralByDistance pulls the player towards the center of the GravityZone more or less depending on how close the Player is to the center.CentralNormalized pulls the player towards the center of the GravityZone.Unused code exists for "GravityZones", which are never used in-game in a functional form.Ĭode exists to handle the GravityZones and affect the Player accordingly, but it is never called. While they have corresponding code, it doesn't actually work. There are some unused actions for the laptop desktop icons. This was probably used for testing out the placement of options, and making sure they fit in the menu. Very funny, teasing us with a Virtual Reality Reality Virtualness mode like that. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |